Changing In-game skins. (MH1)

by Ruchir in February 20, 2023 00:28
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Hi there! Is there a way to change the skin of Piggsy in Deliverance? I am NOT talking about the player skin, I am talking about the skin of Piggsy himself. For example, if I wanted to replace Piggsy's skin with Ramirez instead, so that in Deliverance, I am fighting Ramirez with a chainsaw and not Piggsy, how would I achieve this? So far, I went inside the Manhunt files, but no luck...

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You should check the level folder and open modelspc.dff or look in the global/charpak folder and rig the models from ramirez to piggsy.

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Basically two ways considering models. But both needs you to unpack model files and import textures. Model file is modelspc.dff and hunter textures are in modelspc.txd



Hunter models are made up of head and body, so you'll need to find both parts for the two. 



Deliverance level's folder is Manhunt/levels/attics. Model and textures are in folder pak. You can use MMCD to pack and unpack model files. Ramirez level is called ramirez,straight.



As for the texture, you can use magictxd. Extract Ramirez's textures and import to piggsy level. Simple.



Here comes the hardest part, models.



One is straight, but it reqires 3D skills to rig and rename bones.Personally I use 3ds max. Rig piggsy with Ramirez's model, and pack the modelspc.dff



Another is subtle, you needn't to learn 3ds max, but you need to unpack MANHUNT.PAK in levels/GLOBAL/DATA. You can use MHT or Ermaccer's Manhunt PAK extracter. After unpacking, you might need to use Ermaccer's PAK Patch. There is a detailed tutorial in unpacking, so I'll talk abou replacing. Put the unpacked folder into Manhunt folder and replace everything if you need to.



Find Ramirez's models, put them into Deliverance level unpacked model folder, and then pack. Then, now that you've unpacked MANHUNT.PAK, there should be AllEntitiestype.ini in attic level. Open it, find piggsy's model name and change into Ramirez's, save and enjoy.

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