# file auto-generated from weapons.h

RECORD INFO
	NUM_SOUNDS 48
END

RECORD WEAPONS
	SWING_LO				0, 0
	SWING				1, 0
	SWING_HI				2, 0
	SWINGLOW2				3, 0
	WOOSHLOW				4, 0
	WOOSHHIGH				5, 0
	WOOSH				6, 0
	BODYBLOW				7, 0
	CUTTING_MELEE_COLLISION				8, 0
	PUNCH_PED_FACE				9, 0
	FLESH_SQUELCH				10, 0
	STAB_FLESH				11, 0
	STAB_REMOVE				12, 0
	SHARP_MELEE_COLLISION				13, 0
	PUNCH_PED_BODY				14, 0
	BLOCK_WITH_ARM				15, 0
	HEAVY_FLESH_HIT				16, 0
	FISTS_MELEE_COLLISION				17, 0
	FIRE_6SHOOTER_EMPTY				18, 0
	RELOAD_6SHOOTER_OPEN				19, 0
	RELOAD_6SHOOTER_CLOSE				20, 0
	RELOAD_6SHOOTER_LOAD				21, 0
	FIRE_6SHOOTER				22, 0
	BAG_MELEE_COLLISION				23, 0
	BOTTLE_THROWER_COLLISION				24, 0
	CAN_THROWER_COLLISION				25, 0
	CROWBAR_MELEE_COLLISION				26, 0
	PLIERS_MELEE_COLLISION				27, 0
	SHARD_MELEE_COLLISION				28, 0
	SHARD_DESTRUCT				29, 0
	SHOTGUN_MELEE_COLLISION				30, 0
	RELOAD_SHOTGUN				31, 0
	COCK_SHOTGUN_2				32, 0
	COCK_SHOTGUN_1				33, 0
	FIRE_SHOTGUN_EMPTY				34, 0
	SHOTGUN_HIT_WALL				35, 0
	FIRE_SHOTGUN				36, 0
	WOOD_BAT_MELEE_COLLISION				37, 0
	SHELL_CASING_METAL				38, 0
	SHELL_CASING_PLASTIC				39, 0
	SHOOTER_COLLISION_SINGLEHAND				40, 0
	SHOOTER_COLLISION_TWOHAND				41, 0
	BULLET_SWISH				42, 0
	BULLET_HIT_PED				43, 0
	BULLET_RICOCHET_STONE				44, 0
	BULLET_RICOCHET_WOOD				45, 0
	BULLET_RICOCHET_METAL				46, 0
	BULLET_IMPACT_METAL				47, 0
END
