
	1. Level folder name

	2. Mini map...

	   - ( x, y ) world reference point 1&2
	   - ( x, y ) picture reference point 1&2

           * If there's no mini map for a level make sure all the
             parameters are 0!

	1. Level	2. Mini map reference points 1&2 world, 1&2 picture
	--------	---------------------------------------------------

LEVEL	Jury_Turf	 270  143  458    1   55  104  457  408
LEVEL   Derelict	-140  -150  -20 -250   131   122  388  336
LEVEL   Der2		0 0 0 0 0 0 0 0
LEVEL	Scrap		-139  71    73 -111   23   33  497  440
LEVEL	Scrap2		-139  71    73 -111   23   33  497  440
LEVEL	Zoo		  70  130 -140 -290  364    8  120  499
LEVEL	Zoo2              70  130 -140 -290  364    8  120  499
LEVEL   Mall		0 0 0 0 0 0 0 0
LEVEL   Church2         -344 -88 -121 -310   9  9  503  501
LEVEL	Pharm_Wks	-254 39 -81 -134 4 2 509 508
LEVEL   Asylum		0 0 0 0 0 0 0 0
LEVEL   Cellblock       0 0 0 0 0 0 0 0
LEVEL	Prison		 150   98  381  -26   51  146  460  365
LEVEL	Ramirez		0 0 0 0 0 0 0 0
LEVEL	Journo_Streets	  15  152  246  -74   70   73  442  438
LEVEL	Subway		 -52  -38  307 -377   21   36  487  476
LEVEL	Trainyard	0 0 0 0 0 0 0 0
LEVEL	Estate_Ext	0 0 0 0 0 0 0 0
LEVEL	Mansion_Int	0 0 0 0 0 0 0 0
LEVEL	Attic		0 0 0 0 0 0 0 0
LEVEL	Bonus1		0 0 0 0 0 0 0 0
LEVEL	Bonus3		0 0 0 0 0 0 0 0
LEVEL	Bonus2		0 0 0 0 0 0 0 0
LEVEL	Weasel		0 0 0 0 0 0 0 0

<END>
