Description
Carcer circus level for Manhunt... but in Unity Engine

Controls
WASD - Movement
Esc - Quit game

FAQ:
What?
This is an idea I had for a Manhunt Level, it would have had killer clownz, a boss fight and some other stuff... sadly it never happened, so I'm releasing it in the Unity Engine so at least you guys get to walk around it.

Why?
It was modelled in 3dsMax back in 2018 but it was just too hard to get it ingame due to several engine limitations.


Is it playable?
Its... walkable, you can walk around it and see the things... Think of it as a walk simulator

Can you "win"?
Nope, there's no actual goal, BUT WHAT YOU CAN DO (and I encourage you to do so) is find the billboard that says that you are at the end of the level. (The goal would have been getting there, mind you, with a lot of killer clownz in the way)

Why does it look the way it does (lowpoly / crappy)?
Everything was thought to fit with the early 2000 graphics, my idea was that it wouldn't stand out too much from all the other Manhunt levels

Some textures look goddamn ugly / out of place...
Textures and some minor modelling work were never finished due to lack of interest

Do you plan on adding any features to this?
Nope, I just wanted to get it released, at least in a spiritual way.

Can I please get the model and attempt to put it in Manhunt by myself?
Nope, there's no way I'm releasing this as a model since it would take a lot of time to reposition all the props that have been placed inside Unity and I'm not 100% happy with the way it looks either. So unless you're willing to pay me for it, the answer is no.

Most of the stuff made by Miauz
Some props/cars/textures by R*

