{
    "record": "Executor_(envex)",
    "internalName": "Executor_(envex)",
    "entityClass": "EnvExec",
    "position": {
        "x": 28.980297088623047,
        "y": 51.08562088012695,
        "z": -4.459752082824707
    },
    "rotation": {
        "x": 0,
        "y": 0,
        "z": -1,
        "w": 0
    },
    "parameters": [
        {
            "parameterId": "EXECUTION TYPE",
            "type": "int",
            "value": 17
        },
        {
            "parameterId": "EXECUTION OBJECT",
            "type": "str",
            "value": "winch_exec_obj"
        },
        {
            "parameterId": "DETECTION RADIUS IN METRES",
            "type": "flo",
            "value": 1.899999976158142
        },
        {
            "parameterId": "DETECTION HEIGHT IN METRES",
            "type": "flo",
            "value": 3.200000047683716
        },
        {
            "parameterId": "HUNTERSTART X",
            "type": "flo",
            "value": -1.187999963760376
        },
        {
            "parameterId": "HUNTERSTART Y",
            "type": "flo",
            "value": 0
        },
        {
            "parameterId": "HUNTERSTART Z",
            "type": "flo",
            "value": -1.2769999504089355
        },
        {
            "parameterId": "HUNTERLOOK X",
            "type": "flo",
            "value": 0
        },
        {
            "parameterId": "HUNTERLOOK Z",
            "type": "flo",
            "value": -1
        },
        {
            "parameterId": "PLAYERSTART X",
            "type": "flo",
            "value": -0.9430000185966492
        },
        {
            "parameterId": "PLAYERSTART Y",
            "type": "flo",
            "value": 0
        },
        {
            "parameterId": "PLAYERSTART Z",
            "type": "flo",
            "value": 0.949999988079071
        },
        {
            "parameterId": "PLAYERLOOK X",
            "type": "flo",
            "value": 0
        },
        {
            "parameterId": "PLAYERLOOK Z",
            "type": "flo",
            "value": -1
        },
        {
            "parameterId": "OBJECT ANIMATION",
            "type": "str",
            "value": "EAT_WINCH_ENV_EXEC"
        }
    ],
    "game": "mh2"
}